SOLIDWORKS Basics - Features

Thursday February 15, 2018 at 11:52am
SOLIDWORKS Features turn your sketch geometry into 3D geometry. They are the building blocks used to take your design, step-by-step, to the final product. They allow you to add and remove material in a number of different ways, including using Extrudes, Revolves, Fillets, Chamfers and many more.
SOLIDWORKS Basics - Features
Presenter: Jake Gosling

SOLIDWORKS Features turn your sketch geometry into 3D geometry. They are the building blocks used to take your design, step-by-step, to the final product. They allow you to add and remove material in a number of different ways, including using Extrudes, Revolves, Fillets, Chamfers and many more.

This Wednesday’s webcast will explain from the ground up everything you need to know to get to grips with the fundamentals of features inside SOLIDWORKS. We will explain exactly what a feature is, look at some examples of how they can be used, and also explain their properties.

You can expect to see the following:-

What is a Feature?
- How to create a Feature
- Extrude Boss/Base & Extrude Cut
- Revolve Boss/Base & Revolve Cut
- Fillet & Chamfer
- Property Manager
- Feature Manager

This 20 minute webcast is suitable for those who have recently completed, or are due to complete, the SOLIDWORKS Essentials training course.

View the Video here

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