Introduction: - About This Course | Use of Colour | Graphics & OpenGL
Lesson 1 User Interface: - The first lesson of this course introduces the user to the principal components of the DraftSight user interface and helps them to customise the workspace and toolbars for the best experience.
Lesson 2: View Commands - Lesson 2 introduces the user into the view commands, and moving freely around the drawing at ease. Creating named views for layouts and drawing boundaries.
Lesson 3: Coordinates - In lesson 3 of the course the user will learn how to set up a custom coordinate system. Pull out a range of information relating to drawing entities. Define units, length and angle types. They will also learn how to use entity snaps use coordinates for entity creation.
Lesson 4: Creating a Simple Drawing - There are some standard tools and features that are essentials for the development of any CAD Design, and lesson 4 includes these. Such as understanding how to create lines, rectangles, and circles and connecting one entity to another.
Lesson 5: Modifying Entities - In lesson 5 the user will learn and use a range of tools for the modification of blocks and entities within drawings.
Lesson 6: Properties and Layers - Layers provide organisation to a drawing. Entities in separate layers overlay on one another to provide a complete drawing. In this lesson, the user will learn how to make effective use of layers for their own drawings.
Lesson 7: Dimensions - Lesson 7 focusses on familiarising the user with dimensions, which are a vital part to most design drawings. By using dimensions, it is possible to realise a clear and complete description of a design.
Lesson 8: Text - Upon successful completion of lesson 8 the user will understand how to add and create a text style and employ the style to meet relevant design requirements.
Lesson 9: Blocks - In lesson 9 the user is encouraged to utilize all available tools to edit and make blocks.
Lesson 10: Custom Blocks - Custom Blocks are there to help the user when they need more functionality than just standard blocks; with the ability to manage visibility states, apply custom actions and have different configurations of the same block. (I.E Rotations and variations of the original block)
Lesson 11: Entity Groups - Entity groups are similar to blocks however, there are noticeable differences, they bound together entities to form a single selection group which can then speed up difficult repetitive selection processes. This makes them ideal for quickly simplifying drawings while allowing for the easy movement, manipulation, and identification of multiple entities in even the most complex drawings.
Lesson 12: Printing - Lesson 12 focuses on Printing and print configurations, teaching the user how the best method based on requirements. Ranging from Quick print to batch printing and export versions.