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From the big screen to SOLIDWORKS

Tuesday September 1, 2015 at 11:27am
The SOLIDSOLUTIONS team had recently been tasked with the job of converting the animation files from the big screen to useable 3d data that can be used for 3d printing, creating tooling and various other things. This is where SOLIDWORKS and Scan to 3d comes in, to convert the Point could data into a mesh file which can then be turned into SOLIDWORKS part file ready for modelling.
From the big screen to SOLIDWORKS

This process is made easy with the step by step guide which help you though the process, even with more complex set of scanned data such as OLAF here:  

 

Scan to 3d will take a range of file in this case an STL & XYZ files. Once brought in the Software can then break this model up into sub meshes which can in turn be worked on and converted to surfaces. (The different colours represent the different sub meshes and also seen in the feature tree)        

 

 

Once we have this sub meshes and placed those into separate parts we can then spot any issues with some help from the scan to 3d software.

(Before image)  

 

(After image)

 

Once we have found these issues we can then change the way the surface wizard creates the feature lines to remove any twisted or broken surfaces. We can doing that by adding more feature lines, deleting existing feature lines, moving the existing feature lines, or relaxing/ simplifying features lines. Or in this case using a combination of these tools to produce the finished result.

 

(Rendered Photoveiw 360.)        

 

By Alexander Hall

 

 

 

 

For more information about Sambro click here.     

Sambro have recently become a SOLIDWORKS customer and they have huge knowledge of experience in anything from toys, arts & crafts, stationery, bags and wheeled goods. With the help of SOLIDWORKS they are now able to work with 3d data like never before, helping them to “sell to even more retailers than ever before”.               

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