Trimech-Main-Site-Group-Navigation Trimech-Main-Site-Group-Navigation Trimech-Main-Site-Group-Navigation Solid-Solutions-Group-Navigation Javelin-Group-Navigation Solid-Print-Group-Navigation 3DPRINTUK-Group-Navigation Trimech-Enterprise-Solutions-Group-Navigation Trimech-Enterprise-Solutions-Group-Navigation Trimech-Advanced-Manufacturing-Group-Navigation Trimech-Staffing-Solutions-Group-Navigation
With over 35 years of experience, the TriMech Group offers a comprehensive range of design, engineering, staffing and manufacturing solutions backed by experience and expertise that is unrivalled in the industry. The TriMech Group's solutions are delivered by the divisions and brands shown here, use the links above to visit the group's websites and learn more.

SOLIDWORKS Visualize Why Go Pro? 3- Walkthroughs

Friday July 29, 2016 at 9:25am
Explore the Walkthrough function on SOLIDWORKS Visualize.

SOLIDWORKS Visualize Why Go Pro? 3- Walkthroughs

The Walk-through function of Visualize Professional is a special type of animation where you simply move the camera and explore your design in 3D. You can control your travel using just your mouse or keyboard controls, move randomly along the floor, ground, or surface, fly around your design to get an aerial view and export the results to a video to share with others whether it be to your manager, client or for an exhibition.

Step 1: Prepare your files within SOLIDWORKS. As with all models it is easier to apply simple materials to your bodies before taking it in to Visualize. At this point try to think what you actually want to show with this model. Delete any pointless bodies or geometry that are not needed or will not be seen. 




Step 2: Import into Visualize. Often it is a good idea to untick environments as Visualize environments are often more advanced. Remember to select the appropriate ‘Part grouping’.




Step 3: Turn on ‘Use ALT + SHIFT for Walking Camera Navigation’. This can be found in Tools > Options > User Interface. This is what we are going to use to move around the model.




Step 4: Set your rendering quality to fast and apply your material appearances, scenes etc. 




Step 5: Show the timeline by going View > Show timeline OR CNTL + L. Drag the red flag (showing the end of the animation) out to your desired time for your animation.




Step 6:

Go to your camera tab and copy a new camera by right clicking an existing camera, selecting Copy and then right clicking again in the camera tab and selecting paste. (It is always best to have more than more camera for Walk-through’s as one will be moving and the other can see where this camera is).




Position this camera where you want to start your walk-through. Set, from the camera tab with the new camera selected, an appropriate focal length (example 35 mm) and an appropriate height from floor (for example 1.8 meters for the average eye height).




Step 7: Make sure you’re at 0 seconds on the timeline (the yellow flag) and right click your new camera and add a key-frame. 



Step 8: Ensure Auto Key-framing is turned on by making sure the stop watch icon is red. This way when you turn your camera in a new time frame a key will be added to the timeline automatically reflecting the new orientation.




Step 9: Move your timeline to a set increment (for example 2 seconds) by dragging the yellow flag. Next use SHIFT + ALT + LFT Mouse Button to move around to your next point of focus. This will add a key in to your timeline. Ensure the camera that you want has a red dot in the top left corner to ensure that a walk-through animation is being created. 




Step 10: Apply the same process by moving to the next time scale and adding more views in by using SHIFT + ALT + LFT Mouse button. Remember to ensure your camera isn’t going up and down when it isn’t meant to be by ensuring your ‘Height from floor’ in the camera tab stays the same at each Key-frame.





Step 11: So you have now created your walk through but you want to view and edit your path? This can be done using the ‘ribbon’. To see this we need to change the rendering setting to ‘preview’ and change from your walk-through camera to a free camera (double click on the free camera).



In your timeline ensure the backwards S is coloured. If it is greyed out, simply left click on it to turn it on. You can either show all ribbons or hide ribbons or hide and show individual ribbons created using different cameras.




Step 12:




When you can see your ribbon you can use it to edit your path. Each key-frame has a box. If you select each box you can use the ‘move’ tools to bring up a triad. The red, green and blue arrows control where the box is and the white arrow and the rotating rings control where the camera is looking.




Step 13: Once happy with your walk-through you can then output a movie by going to the render tab at the top and choosing animation. When exporting animations there are two different tabs to go through, the ‘animation options’ and the ‘render options’. If you want to create a movie or your walkthrough, just make sure to select ‘create movie’ in the animation options tab.




 You can see the other blogs in this series on Visualize Professional below;

Visualize Why Go Pro? 1-Configurations

Visualize Why Go Pro? 2-Render Queuing


Chris Green

Applications Engineer

Related Blog Posts

Top 3 Benefits of SOLIDWORKS Composer
Discover the three key benefits SOLIDWORKS Composer and how they apply to businesses in any industry.
What are DSPBR Appearances?
Discover the brand new appearances coming to SOLIDWORKS Visualize 2024...
Who Uses SOLIDWORKS Visualize? | November Customer
Discover who uses SOLIDWORKS Visualize below, as we feature some of the companies that are harnessing the evolution in CAD rendering technology with SOLIDWORKS Visualize to stand out in crowded markets.

 Solid Solutions | Trimech Group