SOLIDWORKS Elite Specialists

SOLIDWORKS Assembly Modelling Training Agenda

Length: 2 days


Learn about designing “top down” within the context of an assembly, ideal for bespoke/ one off components. Speed up assembly generation with shortcuts and tips and tricks for standard parts and fixings.

The course also looks at automated assemblies with configurations, post assembly modifications and an in depth look at assembly management. This course is a must for customers that generate larger assemblies to understand how to reap benefits of large assembly performance and management.


About This Course | Windows 7 | Use of Colour

Lesson 1: Advanced Mate Techniques

The first lesson of this course introduces the user to the SOLIDWORKS assembly structure and how they reference other files. The user will learn how to use various mate types and how to utilize shortcuts for mating components.

Lesson 2: Top-Down Assembly Modelling

In lesson 2 the user will learn how to build and edit a virtual part in the context of an assembly by employing Top-Down assembly modelling techniques. The user will be taught how to create features in the assembly context by referencing geometry in mating parts, and then how to remove external references from a copied part.

Lesson 3: Assembly Features, Smart Fasteners and Smart Components

Upon completion of lesson 3 the user will be able to create features that represent post-assembly machining operations. They will learn how to insert hardware using Smart Fasteners as well as how to create and use Smart Components.

Lesson 4: Assembly Editing

Lesson 4 teaches the user how to replace and modify components in an assembly and find and fix errors. The user will also learn how to mirror and pattern components.

Lesson 5: Using Configurations with Assemblies

Lesson 5 focusses on using configurations within assemblies. The user will firstly learn how to create a configuration of an assembly and then how to use configure component to automate the creation of configurations. Secondly the user will be taught how to create a custom property manager for a part and relate component dimensions using global variables and equations. Lastly, the lesson moves on to using sensors to define design requirements and using the mate controller to animate mate based motion.

Lesson 6: Display States and Appearances

In Lesson 6 the user will learn how to create new display states and change the appearance and material of parts and components. The user will also be taught methods of selecting components and how to change their scene.

Lesson 7: Large Assemblies

Lesson 7 teaches the user how to configure large assembly mode options, and take advantage of lightweight components to improve performance. The user will learn how to use advanced selection techniques, create a SpeedPak configuration, and simplify assembly components with Defeature. Finally the user will be taught how to modify the structure of an assembly and how to use assembly visualisation to create display states.

Lesson 8: Using SOLIDWORKS Treehouse

Lesson 8 introduces SOLIDWORKS Treehouse. The user will learn how to use templates to create components, and then assign properties to those components. By the end of the lesson the user will understand the treehouse application window and how to export Treehouse data.

Lesson 9: Layout-based Assembly Design

The final lesson of this course teaches the user how to create a layout sketch in an assembly and use this to show an animation. The user will also learn how to save sketches as blocks and how to create part components from blocks.