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SOLIDWORKS Elite Specialists

SOLIDWORKS Surface Modelling Training Agenda


The surface modelling course is ideal for consumer and product designers who have a requirement to create complex shapes and forms. This course introduces the concept of modelling with surfaces. The ability to mix and match between surfaces and solids is discussed in depth and a typical surface modelling workflow is one of the topics covered.


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Lesson 1: Understanding Surfaces

The first lesson of this course introduces the user to the differences and similarities between solid and surface bodies. The user will learn how to create extruded and planar surfaces and how to trim/untrim them, as well as knitting surfaces together and creating solid bodies. Upon completion of this lesson the user will be familiar with common surface types, and understand typical surface modelling workflow scenarios.

Lesson 2: Introduction to Surfacing

Lesson 2 teaches the user how to create revolved and swept surfaces. The user will learn how to create radiated surfaces and also how to fillet their surfaces.

Lesson 3: Solid-Surface Hybrid Modelling

In lesson 3 the user will learn how to modify a solid using surface bodies and also how to use surfaces as construction geometry. They will be taught how to create copies of faces of a solid model for use in surface modelling operations.

Lesson 4: Repairing and Editing Imported Geometry

Lesson 4 focusses on importing solid and surface geometry from other sources and diagnosing and repairing the problem using import diagnostics, or manual surface modelling techniques.

Lesson 5: Advanced Surface Modelling

Upon completion of lesson 5 the user will understand how to use sketch pictures to capture the design intent of a surface model. They will be taught how to create extruded, ruled, lofted, swept and planar surfaces, as well as how to dynamically edit a model using instant 3D. Finally the user will learn how to modify surfaces by trimming and how to replace a face of a solid using the filled surface command.

Lesson 6: Blends and Patches

In lesson 6 the user will be taught how to blend smoothly between shapes using curvature continuity on fill, loft and boundary surfaces. The user will be introduced to the freeform feature and will learn to repair areas of their model by trimming and recreating geometry.

Lesson 7: Master Model Techniques

The Final lesson of this course teaches the user how to create and propagate changes from surface and solid master models. The user will also learn how to add various features commonly associated with plastic consumer products.